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PostPosted: Tue Dec 06, 2011 9:51 am 
Tarutaru Murder Suspect
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Joined: Sat Aug 02, 2008 6:07 pm
Posts: 995
Location: The land of a million galka...
Gender: Male ♂
IGNs: Floressa, Yururu, Cheetah, Donorise
So new GoV areas. Can't complain, GoV gets rid of that trying to assemble a party with specific jobs and hoping they stick around enough for you to level. The closest thing that exists to that in GoV is hoping your level sync sticks around long enough.

Now that leveling is more of a non-issue I find it hard to switch from worrying about getting my levels up and more about what to actually do in-game.
Zam.com wrote:

The popular Grounds of Valor battle system, a series of regimens spread across dungeons of Vana'diel, will be seeing a number of additions on Final Fantasy XI's official Test Server. Several new areas will be receiving the "Grounds of Valor" treatment, which entails the addition of regimes for monsters in the area, as well as the implimentation of new higher level mobs and treasure caskets in these areas as well.

[dev1061] Grounds of Valor Adjustments

The following areas will be added:

Lower Delkfutt's Tower / Middle Delkfutt's Tower / Upper Delkfutt's Tower / Temple of Uggalepih / Den of Rancor / Sea Serpent Grotto / Quicksand Caves
*Treasure caskets will also appear in these areas.

Original Link: http://ffxi.allakhazam.com/story.html?story=28447


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